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ShippedGame2015

Don't Screw Up!

A cheeky 'Simon says' reflex game: a moderator barks orders, and you decide whether to obey or defy them.

Don't Screw Up! artwork

A minimalist reflex and trick game. An on-screen moderator gives short commands, and the rules decide whether you follow them or do the opposite. Hesitate or get it wrong, and it's over.

My role

Solo developerSolo developer: built the whole game end to end

Team

Shadow Masters · 2014 — 2016

Platforms

  • iOS
  • Android
  • Windows

Stack

  • Unity
  • C#

Solo developer

What I did

  1. 01Built the game alone, as its UI/UX programmer and integrator.
  2. 02Integrated in-app purchases, analytics and Facebook, and wrote iOS native plugins.
  3. 03A client/server layer for remote settings, in-app purchases and ads.
  4. 04Debugged and optimised the game, then ported it to Google Play, the App Store and Windows Phone.

What stands out

  1. 01Irreverent tone with a minimal, fast UI.

See it in action

Don't Screw Up! (iOS/Android) gameplay · Techzamazing
Don't Screw Up! screenshot 1
Don't Screw Up! screenshot 2
Don't Screw Up! screenshot 3