Lviv, Ukraine · Helsinki, Finland
IgorDmytrus
Ігор Дмитрусь
I turn ambitious XR ideas into products that ship. Since 2013 I have built Unity games, AR and VR apps and 3D configurators, and I now lead spatial-computing work for Apple Vision Pro and Meta Quest.

Now building
Vision Pro · Quest · AI agents
- years in Unity & XR
- 0+years in Unity & XR
- shipped titles
- 0+shipped titles
- platforms
- 0+platforms
- years leading teams
- 0+years leading teams
Selected work
Spatial computing, games and AI
About
From arcade games to spatial computing
Shipped with




- Reality Crisis
Unity Developer Director and AR/VR Engineering Lead with 11+ years building immersive games, AR/VR applications and interactive software. I have architected and shipped 25+ titles across iOS, Android, Steam, WebGL and XR headsets (Apple Vision Pro, Meta Quest).
My strengths are cross-platform XR architecture, computer-vision integration (YOLO / ONNX), multiplayer, performance, and leading teams that turn fuzzy concepts into production-ready features. I build systems that unblock designers, artists and ML teams.
Lately I pair that with AI. I design multi-agent development tooling, so a small team can ship like a big one.
Career
The path so far
Mar 2019 — Present · Lviv, Ukraine / Helsinki, Finland
Unity Developer Director / AR Team Lead · Reality Crisis
I lead AR/VR architecture and development across the studio's Unity projects, working directly with Apple, Unity and Google platform teams on new XR technology.
- visionOS pioneer: One of the first developers anywhere to build for Apple Vision Pro. I worked directly with the Unity and Apple teams on the early PolySpatial SDK and shipped a day-one launch title co-developed with skateboarding legend Rodney Mullen.
- Google Depth API: An early adopter who worked directly with the Google ARCore team on the Depth API, integrating real-time depth sensing for AR occlusion and scene understanding.
- iXR (EU Horizon Europe · EMIL · Aalto University): Architected the YOLO-driven object detection and scene analysis for iXR, an intelligent spatial-computing platform funded through EMIL, the European Media and Immersion Lab, with Aalto University among its partners.
- Meta Quest: Leading the Skatrix Tycoon port to Meta Quest: a standalone mixed-reality skatepark builder with passthrough.
- Set up the coding standards, CI/CD pipelines, profiling workflows and QA processes, and mentored the team on spatial-computing practice.

2018 — Mar 2019
Senior Team Lead · VisEngine
- Led commercial 3D configurators: a real-time house designer for WoodenHouse and a WebGL + WebXR sofa configurator for the Italian luxury brand Edra.

Mar 2018 — Mar 2019 · Lviv, Ukraine
Unity Team Lead / Senior Game Developer · Siligin Software
Led a cross-functional Unity team (3 developers, a technical artist, an artist, QA and HR) delivering games and interactive software for mobile and VR (Oculus).
- Owned architecture and delivery end to end, set the standards and aligned scope with stakeholders.
- Ran the Agile/Scrum ceremonies and tracked velocity, risks and dependencies across several concurrent projects.
- Built rapid prototypes and vertical slices to validate features and speed up decisions.
- Implemented Photon networking, bone-based 2D animation and monetization SDK integrations.
- Shipped 10+ titles, including a VR demo (Oculus), a WebGL configurator with Shopify integration, and mobile games.

Jul 2016 — Apr 2018 · Lviv, Ukraine
Unity Developer / Game Programmer · Zadzen Games
- Developed and shipped mobile titles: gameplay systems, UI flows and custom tooling.
- Designed a modular architecture and maintained reusable components across 6+ projects.
- Implemented Photon Unity Networking (PUN) for the multiplayer features.
- Cut prototype cycle time by 10–25% with shared template scenes and modular systems.

Nov 2014 — Aug 2016 · Lviv, Ukraine
Unity3D Developer · Shadow Masters
- Built and shipped several Unity titles from prototype to store release on Google Play, the App Store, Windows Phone and Amazon.
- Contributed to the architecture with modular components and clean interfaces.
- Implemented ads and mediation, analytics and multi-store publishing workflows.
Jun 2013 — Oct 2013 · Stryi, Ukraine
Network & Systems Engineer (NOC) · LEONI
Supported high-throughput production lines for automotive wiring harnesses (OEMs including VW, Audi and Lamborghini).
- Ran LAN/WAN/NOC operations: monitored network health, triaged incidents and restored service for the production lines.
- First- and second-line OT/IT support for production workstations, scanners and MES/ERP clients.
Aug 2012 — Nov 2014 · Lviv, Ukraine
Junior Lecturer / Postgraduate Assistant / Systems Engineer · Lviv Polytechnic National University
- Taught programming and computer-science fundamentals to university students.
- Managed the Windows/Linux servers, networking and lab environments, and mentored students on technical projects.
Portfolio
65 projects across 7 teams
ShippedvideoReality Crisis · XR2019 — now
Skatrix
LeadThe augmented-reality skateboarding game: scan a real spot, then skate it with a virtual skater.
- iOS
- Android
- Apple Vision Pro
ShippedvideoReality Crisis · XR2024
Skatrix for Apple Vision Pro
LeadA day-one visionOS launch title: spatial skateboarding, co-developed with Rodney Mullen.
- visionOS
ResearchvideoReality Crisis · XR2024 — 2025
iXR: Intelligent Spatial Computing
LeadAn EU-funded (Horizon Europe) spatial-computing and XR platform that reads the real world, built with EMIL and Aalto University.
- iOS
- Android
- XR
In developmentReality Crisis · XR2025 — now
Skatrix Tycoon
LeadA mixed-reality skatepark tycoon for Meta Quest: build, manage and skate your own parks.
- Meta Quest
LiveReality Crisis · AI2026
brAIn
LeadA script-to-video web app: a script becomes acts, beats and shots, then generated takes to review.
- Web
PrototypeReality Crisis · Game2026
Skate Runner
Solo developerAn endless skateboard runner scored on combos, not coins.
- iOS
PrototypevideoReality Crisis · AI2025
AI Rodney: Conversational AR Skate NPC
LeadLip-synced Inworld AI NPC of Rodney Mullen, holding live dialogue and taking goal-based movement in a scanned AR scene.
- iOS
- AR
- Unity
PrototypeReality Crisis · XR2019
Hiring test: AR multiplayer skate game design
Solo developerTechnical design response to a mobile AR skateboarding dev test: AR tech stack, Photon multiplayer architecture, and a minimal prototype control/object scheme.
- iOS
- Android
- MDaily tool
AI Lab · AI2026
Multi-agent dev harness
Solo developerMy own development team of AI agents, with shared memory, test gates and voice input.
- Windows
ShippedFreelance · XR2023
Amazi VR Villa Tour
Solo developerMeta Quest VR sales tour of a lakeside villa resort — walk the overview, beach club and two named villas in 360 panoramas.
- Meta Quest
- Oculus Sideload
PrototypeFreelance · Tool2019
SODIC HDRP Villa Walkthrough
LeadReal-time HDRP architectural-visualization walkthrough of a residential villa/townhouse development, built as a photorealistic real-estate sales tool.
- Windows
ShippedFreelance · Tool2019
Muay Thai: Thai Boxing For You
Support & portingAn iPhone and iPad Muay Thai coach by 3-time world champion Max Slipchenko: 300+ photos, 150+ videos, combos, clinches and a round timer.
- iPhone
- iPad
Shippedlive demovideoVisEngine · Configurator2018
Edra Sofa Configurator
Team leadA WebGL + WebXR configurator for the Italian luxury brand: 100+ sofas, 1,000+ materials, and a QR-to-VR preview. Try it live below.
- WebGL
- WebXR
ShippedVisEngine · Configurator2018
WoodenHouse Manager
Team leadA commercial 3D house configurator: design, visualise and price a house in real time.
- Windows
- macOS
ShippedSiligin Software · Game2018
Urban Tale
Took over mid-developmentA pixel-art urban life RPG for Steam: start with nothing, take jobs, craft, farm, trade and build a life in the city.
- Steam
- PC
ShippedvideoSiligin Software · Game2018
Castle Siege: War of Legends
Support & portingA real-time card-battle duel: deploy troops across two lanes and tear down the rival towers.
- iOS
- Android
- Steam
ShippedSiligin Software · Game2018
Arena of Honor
Solo developerReal-time arena combat: pick a hero, master a build and climb the ranked ladder.
- iOS
- Android
ShippedSiligin Software · Configurator2018
SafeJawz Configurator
Solo developerA 3D mouthguard configurator in WebGL, wired into a Shopify checkout.
- WebGL
ShippedSiligin Software · Game2018
Pidro
Solo developerThe classic Nordic trick-taking card game for 2v2: easy to learn, deep to master.
- Android
ShippedvideoSiligin Software · Game2018
Feed the Cat
Solo developerSlice food from around the world for Stewart the Cat, and every download helps real animals.
- iOS
- Android
ShippedSiligin Software · Game2018
Color Jump
Solo developerA snappy one-tap arcade game: leap through colour-matched gates and switch colour mid-air to keep the streak.
- iOS
- Android
ShippedSiligin Software · XR2018
Snack Attack VR
Team leadA VR demonstration project for Oculus, built by a team I led.
- Oculus
ShippedSiligin Software · Simulation2018
Slit Lamp Simulator
Team leadA medical training simulator that teaches staff to operate a slit lamp, built by a team I led.
- PC
ShippedSiligin Software · Game2018
Endless runner (client project)
Team leadAn endless runner in the Subway Surfers mould: new gameplay systems, performance work and core-mechanic improvements.
- iOS
- Android
PrototypeSiligin Software · XR2018
Hurry App Mobile
LeadAR-enabled loyalty and offers app prototype built in Unity with Vuforia image-target recognition.
- Android
- iOS (planned)
PrototypeSiligin Software · Game2018
Quick Ball
LeadColorful arc/ball-rolling mobile arcade game with a level-map meta-game, live-ops backend, ads and IAP.
- Android
- iOS
ShippedSiligin Software · Game2018
Sun-Tap
Solo developerHyper-casual mobile tapper where a pickaxe auto-hits a moving Sun as the player slides to track it.
- iOS
- Android
PrototypeSiligin Software · Game2018
ArRacer
LeadLane-dodging endless car runner with Facebook login/leaderboards and IAP-style social hooks; no AR SDK despite the name.
- Android
- iOS
PrototypeSiligin Software · Tool2018
Ballistic Trajectory Turret Demo
LeadUnity tech demo solving projectile-arc firing solutions for a turret against static and moving targets, with a live tuning UI.
- PC
ShippedSiligin Software · XR2018
DHL Mobility Quest
LeadVuforia-powered AR treasure hunt built for DHL's Formula E logistics partnership, hiding collectible delivery vehicles around real-world city markers.
- Android
- iOS
ShippedSiligin Software · Simulation2018
Dubaii — VisEngine Interactive Sales Tour
LeadUnity real-estate sales-tour app for a Burj Khalifa-area Dubai tower: pick a unit, browse floor plans and walk a 360 3D tour.
- Windows
- Unity
PrototypeSiligin Software · Game2018
RG Quick Game
LeadAmerican-football team-picker and quick-match prototype with helmet customization, IAP-gated teams/venues and a Bowl results screen.
- Android
- iOS
ShippedSiligin Software · Game2018
Risk Universe
LeadGamified risk-education app teaching fraud, credit risk and financial crime through three interactive city-worlds.
- iOS
- Android
PrototypeSiligin Software · Game2018
Skydiver
LeadFirst-person wingsuit-diving arcade prototype: fly through a canyon of obstacles at speed, dodge hazards and collect rings for score.
- Android
- WPrototype
Siligin Software · Tool2018
Webcam Capture Test
LeadUnity prototype for selecting a webcam device and grabbing a still frame with WebCamTexture.
- Windows
ShippedvideoZadzen Games · Game2017
Century Siege
Took over mid-developmentA real-time PvP card-strategy game: build a battle deck of legends from history and storm your rival's towers.
- iOS
- Android
ShippedZadzen Games · Game2016 — 2018
The Library of Miss Gadish
Solo developerA 3D interactive story-time world for kids aged 2–8, with original touch-driven stories.
- iOS
- Android
ShippedZadzen Games · Game2016 — 2018
MMA Manager
Support & portingMMA action: strike, clinch, take down and finish with highlight-reel submissions.
- iOS
- Android
ShippedZadzen Games · Simulation2016 — 2018
FlexLink
Solo developerA 2D factory builder: place belts, route items and wire machines into production chains.
- iOS
- Android
ShippedZadzen Games · Game2016 — 2018
Room Scape
Solo developerCreate cute avatars, decorate dream rooms, and jump into chats, stories and parties.
- iOS
- Android
PrototypeZadzen Games · Game2016 — 2018
Raccoo: The Lunar Guardian
Solo developerA 2D platformer prototype: dash, wall-jump and scavenge through puzzle-like levels.
- iOS
- Android
PrototypeZadzen Games · Game2018
Card Game
Solo developerMultiplayer card table game with a full custom deck, player avatars, and a 2-7 player table UI.
- Mobile
PrototypeZadzen Games · Game2016
Clash of Craft
Solo developerSci-fi base-building strategy prototype blending Clash of Clans mechanics with a StarCraft-style Terran setting.
- Mobile
PrototypeZadzen Games · Game2017
Coins Match
Solo developerSmall match-3 coin-collector prototype with a working HUD, unit-select and settings screens.
- Mobile
PrototypeZadzen Games · Game2017
Color Book
Solo developerPixel-grid coloring app with camera capture and custom UI, backed by an FFmpeg video pipeline.
- Mobile
PrototypeZadzen Games · Game2016
Dice
Solo developerDice betting/wager mini-game with full interface art for both a mobile app shell and a web version.
- Mobile
- Web
ShippedZadzen Games · Game2016
Elements: Epic Heroes
Support & portingThird-person mobile action-RPG: build a hero party, raid bosses in real time, and climb the Infinite Tower.
- iOS
- Android
- Windows Phone
PrototypeZadzen Games · Game2017
Epic Tapper (Hero Inn)
Solo developerIdle tapper prototype with heroes, Photon multiplayer hooks and a companion admin web server.
- Android
- iOS
PrototypeZadzen Games · Simulation2017
Gamification Training Platform
LeadUnity-based corporate training simulation delivering video, PDF, and PowerPoint content through a gamified world map with mini-games.
- Windows
- iOS
PrototypeZadzen Games · XR2018
Jurassic AR
Solo developerAR dinosaur viewer prototype with high-fidelity Brachiosaurus and T-Rex models built on ARKit.
- iOS
PrototypevideoZadzen Games · Game2016
King of the Mountain 2
Solo developerHero-collector prototype with a ~17-hero roster of individually rendered 3D characters.
- Mobile
PrototypeZadzen Games · Game2017
Match-3 Prototype Bundle
Solo developerBundle of five match-3/puzzle prototypes (Dots, an elemental-RPG Match-3, Towpuzzle, Epicbounce, Fmatch) built for client pitches.
- Mobile
PrototypeZadzen Games · Game2018
MobiFun
Solo developerColor-matching bird game client with custom FX art and IAP/push-notification SDK integrations.
- Android
- iOS
PrototypeZadzen Games · Game2017
Poom
Solo developerEndless runner/jumper with selectable low-poly 3D characters, in-game currency and a full menu flow.
- Mobile
ShippedZadzen Games · Game2017
Rainbow
Solo developerAdult coloring-book mobile app with a large illustrated catalog, free/ad-supported and premium-subscription tiers.
- iOS
- Android
PrototypeZadzen Games · Game2017
Zadzen Volleyball
Solo developer2D cutout-rig character prototype: cartoon beaver and blob characters built for bone-based sprite animation.
- Mobile
ShippedShadow Masters · Game2015
Garbage Hero
Solo developerAn endless sorting arcade game: catch falling trash, drop it in the right bin and steer clear of hazardous waste.
- iOS
- Android
- Amazon
- Windows
ShippedvideoShadow Masters · Game2015
Bug Jam Adventure
Support & portingTower defence with a sweet tooth: protect the cake from waves of flies, slugs and the dreaded Big Mamma.
- iOS
- Android
ShippedvideoShadow Masters · Game2016
Los Aliens
Solo developerA space puzzler: recruit alien crewmates with special powers to beat move-limited levels before the fuel runs out.
- iOS
- Android
- Windows
ShippedvideoShadow Masters · Game2015
Don't Screw Up!
Solo developerA cheeky 'Simon says' reflex game: a moderator barks orders, and you decide whether to obey or defy them.
- iOS
- Android
- Windows
ShippedvideoShadow Masters · Game2016
Jumpy Tree
Solo developerAn arcade climber: scramble up a man-eating beanstalk without getting eaten.
- iOS
- Android
ShippedShadow Masters · Game2014 — 2016
L-Jump
Support & portingA brainy puzzler built on the chess knight's move: hop in L-shapes to clear lines and plan the perfect path.
- iOS
- Android
- Windows
ShippedvideoShadow Masters · Game2016
Mouse Alphabet (UA)
Support & portingThe first interactive Ukrainian alphabet game: preschoolers learn letters, writing and sounds with a little mouse.
- iOS
- Android
PrototypeShadow Masters · Game2016
The Big One
Solo developerTheme-park/carnival builder game with 7 playable characters, seasonal Halloween content and a full building-art pipeline.
- Mobile
PrototypeShadow Masters · Game2015-2017
Labyrinth (Labirint)
Solo developerFirst-person multiplayer maze prototype built with Photon networking
- Windows Phone
- Windows
Toolbox
What I work with
XR & Spatial Computing
- AR Foundation
- ARKit
- ARCore
- visionOS
- PolySpatial
- Meta XR SDK
- OpenXR
- Niantic ARDK
- Depth API
Unity Development
- C#
- URP
- Shader Graph
- HLSL
- Addressables
- Design Patterns
- Gameplay
- Performance
- 2D/3D Animation
- Physics
- UI Systems
Monetization & SDKs
- Unity IAP
- AdMob
- Unity Ads
- Vungle
- Tapjoy
- Chartboost
- Ad mediation
- Facebook SDK
- Firebase
- GameAnalytics
- Flurry
- iOS native plugins
Multiplayer & Backend
- Photon PUN
- Unity Networking
- Client/Server
- SQL
- PHP
- REST APIs
AI & Computer Vision
- YOLO
- ONNX Runtime
- OpenCV
- ML-Agents
- Object Detection
- Claude Agent SDK
- RAG
- llama.cpp
Leadership & Process
- Team Leadership
- Technical Roadmapping
- Code Review
- Agile/Scrum
- CI/CD
- Mentoring
Platforms & Tools
- iOS
- Android
- Steam
- Windows Store
- Windows
- macOS
- Amazon
- WebGL
- Vision Pro
- Quest
- Git
- Jira
Education
2010 — 2012
Master's Degree, Computer and Information Sciences
National Forestry University of Ukraine · Lviv
2006 — 2010
Bachelor's Degree, Computer and Information Sciences
National Forestry University of Ukraine · Lviv
Languages
- UkrainianNative
- EnglishProfessional
- RussianFluent
- PolishBeginner
- SlovakBeginner
Contact
Building something spatial, real-time or AI-driven?
Let's talk. I read everything.




























































