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ShippedGame2018
Risk Universe
Gamified risk-education app teaching fraud, credit risk and financial crime through three interactive city-worlds.

Risk Universe is a serious/educational mobile game built for a corporate training client, teaching financial-risk concepts (fraud prevention, credit risk, financial crime) through three themed city-worlds: Fraud World, Credit Risk World and Financial Crime World, tied together by a shared world-map hub.
Each world packages its own mini-games (e.g. Shield's Up and Balancing Act for fraud response, Dig Deeper and Hidden Gems for credit-application review) built around real-world risk-analyst decision scenarios, wrapped in polished 2D/UI presentation with a narrator character guiding the player.
My role
LeadUnity Team Lead
Team
Siligin Software · Mar 2018 — Mar 2019
Platforms
- iOS
- Android
Stack
- Unity 2018.2
- C#
- TextMeshPro
- DOTween
- Unity Ads
- Unity Analytics
- Unity IAP
- DragonBones
Lead
What I did
- 01Led Unity development as Team Lead, structuring the project around three self-contained 'world' modules (FraudCity, CreditCity, FinancialCrime) with shared UI, narrator and progression systems
- 02Implemented the mini-game framework (Shield's Up, Balancing Act, Dig Deeper, Hidden Gems) and the interactive US-states map used in the Hidden Gems credit-risk module
- 03Integrated Unity Ads, Unity Analytics and Unity IAP for the shipped build, plus TextMeshPro UI and DOTween-driven animation/transition polish
- 04Iterated the build through 23 Android version codes (v1.0.18), indicating a shipped, live-maintained product rather than a prototype
What stands out
- 01Three distinct educational 'worlds' each with its own art direction, mini-games and narrative framing
- 02Interactive USA states map for the credit-risk 'Hidden Gems' scenario
- 03Narrator-led onboarding and Main Menu hub connecting all three worlds
See it in action







