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PrototypeGame2016

The Big One

Theme-park/carnival builder game with 7 playable characters, seasonal Halloween content and a full building-art pipeline.

The Big One artwork

The Big One is a substantial carnival/theme-park builder: a texture atlas alone shows fairground stalls, ride pieces and UI callouts for concessions ("Speedy Pass", "Candy Floss", "Popcorn"), backed by 7 fully modeled and textured playable characters (Amanda, Gloria, Hector, Jackie, Mariella, Ozzie, Teddy) each with animation controllers and character-select variants.

The project also includes a full seasonal Halloween content pack (in-game overlay, particle FX from Cartoon FX) plus store-monetization SDKs (Fyber, Google Play services), and totals roughly 40,000 files at 4GB, making it by far the largest and most complete prototype in this batch.

My role

Solo developerUnity Developer

Team

Shadow Masters · 2014 — 2016

Platforms

  • Mobile

Stack

  • Unity 5.3
  • NGUI

Solo developer

What I did

  1. 01Built/animated 7 playable characters with per-character animation controllers and selection screens
  2. 02Assembled building and environment art atlases for a carnival/theme-park setting
  3. 03Implemented a seasonal Halloween content update with custom overlay art and particle FX
  4. 04Integrated Fyber ad mediation and Google Play services

What stands out

  1. 017 distinct, fully textured playable characters, each with dedicated animation controllers
  2. 02~40,000 files / ~4GB project — the largest prototype in this body of work
  3. 03Shipped a seasonal (Halloween) content update with custom art
  4. 04An earlier snapshot from Aug 2015 shows the carnival/theme-park build included a rollercoaster/ride track-building system: placeholder Blender models for track curves, twists, straights and elevation pieces.
  5. 05That same earlier snapshot used the Soomla in-app-purchase/economy framework (Android billing services for both Amazon and Google Play) and asset-store scenery packs as environment dressing around the carnival build, before those were reworked in the later Fyber/Google-Play-services build.

See it in action

The Big One: concept illustration (AI-generated, not a screenshot)
Concept illustration (AI-generated)
Carnival building and UI texture atlas
Ozzie character diffuse texture